Athletic biomechanical system trajectory modeling experiment using body mass and length

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Dr. Hab., Professor V.I. Zagrevskiy1, 3
Dr. Hab., Professor O.I. Zagrevskiy2, 3
1Mogilev State A. Kuleshov University, Mogilev, Belarus
2Tyumen State University, Tyumen
3National Research Tomsk State University, Tomsk

Objective of the study was to offer and substantiate by computation experiments basics of the athletic biomechanical system trajectory modeling using the mass-inertial characteristics and elementary kinematics of the body parts.
Methods of the study. We used for the purposes of the study system-structuring analysis and movement design mathematical/ simulation/ modeling tools to model the biomechanical system kinematics in the computation experiment.
Computation experiment was designed to model the athlete’s musculoskeletal system movements using a biomechanical system movement synthesizing mathematical toolkit. The athlete’s musculoskeletal system movement model may be described as the limited kinematic diagram of the connected bodily elements with cylindrical joints that models a biomechanical system plane rotation process around a contact/ support point
Results and conclusion. The biomechanical system trajectory modeling experiment showed that when the biomechanical system rotates around a contact point, provided the programmed control and startup conditions are the same, then:
• Growths/ falls in masses of the model elements cause no effect on the biomechanical system trajectory;
• Elementary angular velocity angular velocity is directly correlated with the length of element i.e. the higher is the element’s length the higher is the angular velocity and vice versa.

Keywords: biomechanical system trajectory, sport exercise, mass-inertial characteristics, athlete’s body elements.

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