Influence of artificial intelligence development on the training process in intellectual sports
ˑ:
PhD R.V. Faizullin
MIREA – Russian Technological University, Moscow
Objective of the study was to evaluate the influence of artificial intelligence on the effectiveness of the training process in intellectual sports using the example of chess and Go in the aspect of sociological analysis.
Methods and structure of the study. During the study, a survey was conducted (N=108), in which amateurs, professional players (grandmasters, masters of sports) and coaches of different ages and work experience took part. The questionnaire, along with the demographic part, contained questions regarding the specifics of the use of AI in sports activities
Results and conclusions. Analysis of the survey results showed that trainers do not consider it necessary to use AI in the training process by more than 50%. The main tasks for which AI should be used are: analysis of specific games to identify errors, analysis of complex positions and as a source of ideas. Many trainers share the opinion that AI will never be able to replace them as specialists. At the same time, strong players believe that replacing a coach with artificial intelligence in the next 10 years is not possible. Their position is as follows: AI can indicate good/bad moves, but to explain them, a coach is needed who also takes into account the psychological characteristics and personal characteristics of the player. Despite some differences in the opinions of chess and Go players, as well as their coaches, the survey showed the same impact of AI on the training process in intellectual sports.
Keywords: mind sports, chess, Go, artificial intelligence (AI).
References
- Alifirov A.I. et al. Kontseptualnyye podkhody k postroyeniyu shakhmatnoy sportivnoy podgotovki [Conceptual approaches to the construction of chess sports training]. Teoriya i praktika fizicheskoy kultury. 2020. No. 7. pp. 27-29.
- Dubatovkin V.I., Oleinik E.N. Psikhologicheskaya podgotovka sportsmenov v intellektualno-igrovykh vidakh sporta [Psychological preparation of athletes in intellectual and gaming sports]. Health-saving technologies. 2019.
- Ermakov A.V., Skarzhinskaya E.N., Novoselov M.A. Tsifrovaya transformatsiya professiy v otrasli «Fizicheskaya kultura i sport» [Digital transformation of professions in the field of “Physical culture and sports”]. Teoriya i praktika fizicheskoy kultury. 2022. No. 3. pp. 6-8.
- Fonarev D.V., Artemyev V.M. Sportivnaya podgotovka glazami shakh-matistov [Sports training through the eyes of chess players]. Izvestiya Tulskogo gosudarstvennogo universiteta. Fizicheskaya kultura. Sport. 2021. No. 11. pp. 99-104.
- Volkova M.A., Romanov M.P., Bychkov A.M. 3D object tracker for sports events. Russian Technological Journal. 2022; 10(5): 38-48. https://doi.org/10.32362/2500-316X-2022-10-5-38-48
- Morkhat P.M. Artificial intelligence in sports: potentialities and implementation ways and tools. Theory and Practice of Physical Culture, 2018. (10), P. 33. – EDN YYOAFF.
- Shin M., Kim J., Kim M. Human learning from artificial intelligence: evidence from human go players’ decisions after AlphaGo. Proceedings of the Annual Meeting of the Cognitive Science Society. 2021. Vol. 43. No. 43.