Training game functions in modern educational system
ˑ:
PhD I.Y. Burkhanova1
Dr. Hab., Professor E.V. Bystritskaya2
Dr. Hab., Professor, Academician RAE S.D. Neverkovich1
1Minin Nizhny Novgorod State Pedagogical University, Nizhny Novgorod
2Russian State University of Physical Culture, Sports, Youth and Tourism (SCOLIPE), Moscow
Objective of the study was to analyze variations in the training game technologies in the modern physical education and sport specialist educational system.
Methods and structure of the study. We used for the purposes of the study a range of modern research methods including the training game functionality models in the physical education and sport specialist educational system.
Results and conclusion. Based on the study data, we analyzed benefits of the educational-system-customized training models to find the key progress trends in the modern training technologies applied in the physical education and sport specialist education system; with a special priority to the methods geared to develop reflexive thinking and project design skills, knowledgebase and culture in students. In the context of the most promising progress trends in the physical education and sport specialist education system, we developed and piloted training courses "Integrated professional service design methodology" and "Reflexive thinking and project design culture formation model".
Keywords: neoclassical educational system, interactive educational technology, higher education, training game functions.
References
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